Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache


Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache
Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache




Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache


 today we'll be looking in depth at Intel's Core i5 6500 so until recently this processor wouldn't have attracted too much attention from gamers after all the K series overclockable chips are where you want to go if you want a faster more future proof system but a couple of things made me want to check this out first of all there's the fact that recent bios upgrades to motherboards from msi a sous asrock biostar and others allowing you to overclock any intel skylake chip 

including this one now secondly if you watched our recent core i3 6100 dual core of you you'll see that paring a locked processor with faster memory can produce significant framerate boosts in CPU bound scenarios now what I was thinking was pretty straightforward if that's the case with a dual-core chip like the i3 what about the i5 first up let's check out our test system here we're using the i-5 6500 mounted into an MSI z170a gaming m5 motherboard and we've paired 

it with two four gigabyte sticks of Corsair Vengeance ddr4 related for 3,000 megahertz now we were able to overclock this up to 3200 megahertz in our tests with no problems at all and we also called the process of itself with a Corsair h1 10i GTX but we limited all of our overclocking tests for the CPU to 1.3 volts and that should ensure that any decent third-party cooler should do the job and finally for our benchmarking tests we used Nvidia's monstrous titan x overclock 

running at a mere 1080p resolution the aim is to have as close as we can get to a bottomless pit of GPU power and in theory that should put CPU and system RAM to the forefront first up let's stress that you really should pair any gaming skylake set up with a Zed 170 board like the gaming m5 that we've got here the motherboard well it's the core of your system and it's the basis of future expandability it's really tempting to go to but really don't do it if you want to run memory faster than 21 33 megahertz and trust me you really should you'll need a Zed 170 

board and also if you want to upgrade to an officially overclockable K CPU you'll need a said 170 board again to get the most out of it and finally if you want to overclock a loc'd Intel chip like this one once again you'll need a Zed 170 board at this point well I think you get the point so first up let's take a look at how the i-5 6500 operates at stock speeds most modern games these days support up to 8 threads so an i7 will take point for the i5 still offers the best sweet 

spot in terms of price versus performance now this I 5 6500 runs at a fairly conservative 3 points in gigahertz compared to the 3.5 gigahertz base clock found on the 6600 K so there is a small deficit in stock performance but assuming you've paired the chip with something like a gtx 970 and a lock 60fps is your target generally there's really not much in it now as you can see here with shadow of Mordor and Assassin's Creed unity even with an overclocked Titan X at 1080p for GPU it's still the major limiting factor the i5 6500 costs around half as much as a 

6700 K but there's no appreciable difference in performance but in games that are really challenging for the CPU we see something different Crysis 3 uses all eight threads and while average frame rate is still competitive with a 6500 the lowest framerate takes a hit and arguably that's the most important metric in game play where you feel the hits of performance most you'll note that the i5 6600 K at stock speed only has a small boost over the much cheaper chip that we're reviewing here now the i7 it's an absolute monster with the witcher 3 with the lowest 

recorded framerate a whole 24 FPS faster than the i5 60 517 FPS faster than the 6600 k for the most part all of our Intel quads here do stay above 60fps but we've observed the games that support eight threads generally enjoy higher scores from the lowest recorded frame rates generally that translates to less in-game stutter it's the kind of observation traditional bar chart benchmarks can't win show but we can hear with our contextual analysis finally the maxed out GTA 5 is another CPU nightmare even the stock i7 can dip below 60fps here when the game is 

totally maxed out acquiring an overclock but as expected what causes problems for the i7 is even more impactful on the i-5 and again note that the stock I 5 6500 / isn't lagging that much behind the stock 6600 cave so with those benches we're running with 26 66 megahertz Ram it doesn't cost much more than the cheaper 21 33 megahertz stuff but in our experience it helps to mitigate memory bandwidth as a potential bottleneck in gaming now going into this review the question I had was pretty straightforward how much slower is basic LAN and at the other end 

of the spectrum what happens if we pair a stock I 5 like this one without overclocking it with faster memory well ivory bench the processor with LAN at 4 different speeds 21:33 2666 30 66 and 3200 megahertz now curiously this Corsair Ram is actually rated for 3,000 megahertz but using its standard XMP profile it actually seemed to overclock the CPU slightly so we bumped it up to 36 t6 which kept the CPU at a perfectly stock speed there are some games in our test suite we're faster Ram doesn't really seem to make any difference with the i5 here and it's 

perhaps no coincidence that it's mostly the titles where we suspect that the GPU remains the primary bottleneck even when we're using an overclocked Titan X running at 1080p so case in point battlefield 4 not much going on here though there is a small bump lowest recorded frame rates well yeah the slowest is about 5 fps slower than the fastest and you see the same story here with Assassin's Creed unity there is a difference but we stick well north of 60 fps in all cases no problem at all crisis three well even though we're super you bound for much of this sequence 

there's still not really much to comment on but the difference can be fascinating those recorded frame rate in our Witcher 3 test sequence rises by 9 fps when 30 66 megahertz lamb is used instead of 21 33 that's a 22% increase in in the moment performance just from using faster an average performance across the clip rises by 18 percent now remember all we're doing here is using faster Ram we have not overclocked the i5 itself at all another interesting thing to note here is that which we actually loses a little performance when we push the RAM up to 3200 

megahertz doesn't lose much and I suspect it's margin of error stuff but it does show that beyond 3000 megahertz the law of diminishing returns starts to kick in far cry 4 that's another interesting example 16% increase in lowest recorded frame rates and a 16% boost to the average again no CPU overclocking here just faster Ram and there's a 14% increase to lowest frame rate and the overall average in GTA 5 now we're using an overclocked Titan X here to make CPU the primary bottleneck in artists as best as we can in most gaming scenarios it's 

more likely that you'd pair an i-5 with something a little more realistic let's say Nvidia's GTX 970 there for the most part frame mates will indeed to be limited by the graphics card not the CPU but when you are limited by the CPU it doesn't matter what GPU you have you're held back by the processor and in that scenario faster memory can help now I like to think of it as a hierarchy of potential bottlenecks in your PC GPU first then CPU and memory GPU is the most important but ideally you'd want to make sure that all three are fast enough so here's a 

perhaps more realistic scenario The Witcher 3 with our I five paired with an overclocked GTX 970 what we're doing here is taking a leisurely gallop through novigrad City it's basically a rerun of our Titan X benchmark just with a slower GPU you'll see that performance is equalized somewhat as the 970 is more of a limiting factor here however you can still see in the moment differences we're faster RAM provides higher frame rates and if you look at the frame times you'll see much more stutter with the base 20 133 megahertz LAN differences between 26 66 and 3066 aren't quite so pronounced now though presumably because we have enough 

horsepower in both scenarios to hit GPU limits but really that's what makes profiling CPU performance so difficult benchmarking a graphics card it's the primary limiting factor you whack up order settings to max and you see how fast it is perhaps comparing it to other GPUs running the same task but in actual gameplay you never quite know what the bottleneck really will be tools like a rivatuner statistics server have an OSD that can show you CPU load as you play and that can help but in a game like Fallout 4 it doesn't really register as maxed out 

utilization on the CPU cores at all only by overclocking CPU and RAM can you actually see that those elements are indeed the limiting factor but that's another cool thing about the i-5 6500 with the recent base clock overclocking BIOS is released for many z170 boards now you can overclock this previously locked chip and get extra performance it's entirely unofficial it's not without its problems and I'll just say for the record that it's not as flexible as overclocking with a K chip but regardless it's there and it's a lot of fun so CPU speed is defined by two 

factors base clock which is 100 megahertz on Intel chips and the multiplier so this particular i-5 has a lot to multiply of 3232 times 100 3200 3.2 gigahertz a K chip lets you increase the multiplier add extra voltage and you should easily be able to get 4.4 or 4.5 gigahertz it's literally a case of changing just 2 numbers in the bios of finding the best value the highest multiplier and the lowest voltage to sustain it well that's the trick that's what takes time overclocking a locked chip like the i-5 6500 is different you can't change the multiplier so in this case it stays at 32 so

 you need to tweak the base clock instead we pushed our chip from one hundred to one hundred and forty one megahertz and we required about 1.3 volts to make it stable now you'll note that increasing the base clock increases memory speed to something that doesn't happen with a basic multiplier loc so we need to dip into the memory settings and get it back to something approaching your memories rated speed or if you fancy it you can overclock the memory too of course so with our hundred and forty one megahertz base clock and with the locked 32 

multiplier basic maths four point five one gigahertz we bench this chip using 26 32 and 31 96 megahertz ram the results well the results can be phenomenal now as before some games are still limited by the GPU the usual suspects like battlefield 4 shadow of Mordor and Assassin's Creed unity there are some increases but they're minimal however elsewhere we see some remarkable results and faster memory is an important component let's start by looking at the 

Witcher 3 with our CPU at 4.5 1 gigahertz but running with 2632 megahertz lamb we're actually slightly slower than running the game with the CPU at stock speeds but using faster Ram but pairing the CPU overclock with faster memory we see an explosive booster performance a 22% increase in lowest recorded frame rates and a 15% boost to the overall average GTA 5 gains a decent level of performance - with the 4.5 gigahertz overclock alone an extra 10 FPS on both low and average frame rates but it's interesting to note that while faster

RAM helps the overclock here the increase is fairly marginal what this says to us is that some games prefer memory bandwidth to CPU speed while others will spawn better just to the processor overclock far cry 4 benefits from both processor and memory overclocks now there's a massive 43% increase in lowest recorded framerate as we move from the i-5 at stock speeds with fast tram to the overclock with slightly slower round but overclocking memory - adds a further 12 percent of the lowest recorded framerate and about 8% to the average interesting 

stuff on the flip side Crysis 3 is an example of out faster and doesn't always make a huge amount of difference it's all about the CPU frequency but generally speaking based on what we're seeing on the witcher there's a strong argument that any CPU overclock should be matched by scaling up memory speed - so this is what's exciting about overclocking these supposedly locked chips we actually have two avenues for increasing performance now we can overclock the chip itself we can overclock the memory and both can provide tangible gains 

especially working together our advice would be to buy the fastest RAM you can afford and don't be afraid to overclock that too but we should stress that as far as overclocking this Loctite fibres be it is a budget option compared to a k-series chip and there are limitations to match so for example power efficiency that goes out of the window here the C States which lower CPU frequency when your PC is idling well they don't work anymore Intel's turbo boost technology that's disabled not that you really need it when you're overclocking but more relevant CPU 

temperature measurement tools don't seem to work anymore which isn't fun when you're trying to make sure your chip isn't overheating so my advice to go easy on voltage also there's every chance that Intel may try to lock this out with micro code updates that motherboard vendors need to add to future BIOS updates so going forward again think twice about upgrades there but regardless this is really exciting stuff overall we're taking a lot Intel chip where it 

really shouldn't be taken and why lack a chip is a better bet overall price and availability issues and making gamers look to the lakhs processor and it's good to see that we can extract more performance from them as things stand right now I'd rate the core i5 6500 whether you overclock it or not is the best value quad core chip on the market .


Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache




 the Intel I core intel processor it has a three point MP Earth's it's a quad core and the reason why I got this is because I got an A me5 I got a 5000 series at UMD and I really don't like that I think it's a lot of my activity on my computer it's in its most of all it's only a dual core I think and so here it is the Intel I core i5 6500 and this is the compatibility for the motherboard the LGA 1151 just actually really scared because it was raining outside and I got enough 

qualification in school bet on it came let's go like it's raining outside so anyway this is definitely gonna get soaked or something to thank God somebody wrote it, I really have to be careful not to touch the out I know what it's called the cuda cores or something on the actual CPM because it if one of them are bent like like one like behind there one of them are bent then we'll cpu is screwed so this is the stock this is a stock fan that comes with it I don't know if I'm 

going to keep this kids all right mice because I don't plan on doing any over barking because I really don't need to oh I gotta get me a manual little bit more about this lady watch your finger videos and stuff or no,it's like it'll be all right it seems like there's already based on here so i need to put any thermal paste okay I really don't know here's the actual you get out of there 

boy I gotta leave for about two hours , I'm about to put this into my motherboard I got the young when I did an unboxing for this 2 i'm gonna post up anymore as well yeah beeping h 178 since this big battle to be in harrisburg for sponsoring the sense that i see i can redeem if I could start playing a little bit anyway .


Learn more about Core i5-6500

ModelBrandIntelProcessors TypeDesktopSeriesCore i5 6th GenNameCore i5-6500ModelBX80662I56500
DetailsCPU Socket TypeLGA 1151Core NameSkylake# of CoresQuad-Core# of Threads4Operating Frequency3.2 GHzMax Turbo Frequency3.6 GHzL2 Cache4 x 256KBL3 Cache6MBManufacturing Tech14nm64-Bit SupportYesHyper-Threading SupportNoVirtualization Technology SupportYesIntegrated GraphicsIntel HD Graphics 530Graphics Base Frequency350 MHzGraphics Max Dynamic Frequency1.05 GHzPCI Express Revision3.0Max Number of PCI Express Lanes16Thermal Design Power65WCooling DeviceHeatsink and fan included
GroupCooling DevicesAir Cooler.


Intel Core i5 6500 3.20 GHz Quad Core Skylake Desktop Processor, Socket LGA 1151, 6MB Cache




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